Optimize workflow of creators
With its strong expertise in graphic programming and interactive animation, the mission of Subséquent is to help creators to optimize their workflows so that technology is no longer an obstacle, but an accelerator of productivity.
The technology
We are developing a technology named (subseqnth), which automates creative workflows in a simple, visual and interactive way.
The name of the technology is inspired by electronic music, where the (sub)stance is sound samples and commands, which are recorded and transformed by a (seq)uencer then materialized by sy(nth)esizers.
With this technology, creators can:
- Generate interactive audiovisual content.
- Automate data transformation processes.
- Virtualize scene graphs so that they can be replicated across multiple platforms.
Services
We also provide to creators support and custom development services to help them overcome their production challenges.
EXPERTISE
- Game engines (Unity, Unreal)
- 3D (Blender, Maya, 3dsmax, Houdini)
- Graphic (GPU, shader, Vulkan, OpenGL, DirectX, Metal)
- Mobile (iOS, Android)
- Web (frontend, backend)
- Hardware (RaspberryPi, Arduino)